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Oasis x McDonald's

17 juil.
1 min de lecture

Dernière mise à jour : 4 sept.

Oasis x McDonald's : Décor 3D, Texturing & Lighting. Réalisé par Raphaël Guez, artiste 3D généraliste.
Oasis x McDonald's. I handled the modeling, texturing, and lighting of the film's main set.

PRODUCTION


Studio

KingSize FX (Paris)

Role

Modeling / Sculpting / Texturing / Surfacing / Rigging

Year

2025

Software

Maya / Zbrush / Substance Painter / Photoshop / Redshift

Agency

Marcel



THE PROJECT


"Oasis débarque chez McDo," a campaign by Marcel announcing the arrival of Oasis drinks in

McDonald's restaurants across France. Running as two spots, "Ce Resto" and "Fruistival," it

features the P'tits Fruits, the brand's iconic mascots, right inside a McDonald's restaurant. The

operation also introduces a new character, Thomas Toketchup, a quirky tomato mascot tasked with

bridging the two worlds. Fruity humor and Oasis' signature pop spirit, this time transposed into the

familiar setting of the chain.



MY ROLE


I handled the modeling, texturing and lighting of the films' main set: the interior of the McDonald's

restaurant, from building the space to lighting it. Modeling was done in Maya, the textures and

surfaces worked in Substance Painter and Photoshop, then the lighting and rendering handled in

Redshift to give the place its accuracy and atmosphere. I also worked on Thomas Toketchup, the

character introduced in these ads, handling his texturing and surfacing to give him his final material

and look. Another chapter of my set and character work for advertising, directly continuing what I'd done on Oasis Peach Tea for the same mascots.









 
 
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