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Valorant : All Paths End Here

17 juil.
1 min de lecture

Dernière mise à jour : 3 sept.

Valorant : All Paths End Here : Modélisation 3D du Jet (Maya). Réalisé par Raphaël Guez, artiste 3D généraliste.
Valorant: All Paths End Here. I took on the full modeling of the jet that opens the film, the one aboard which the agents prepare before their mission.

PRODUCTION


Studio

Brunch Studio (Paris)

Role

3D Modeler

Year

2024

Software

Maya

Production

Eddy

Client

Riot Games


THE PROJECT


The introduction cinematic for Vyse, the new Sentinel agent in Valorant, Riot Games' tactical

shooter. The film follows a VALORANT Protocol strike team hunting an escapee all the way to

Seoul, in a tense pursuit that closes in like a trap. A pure cinematic, with no gameplay footage, built

to launch the agent.



MY ROLE


I took charge of the complete modeling of the jet that opens the film, the one aboard which the

agents gear up before their mission. I worked from concept art provided by the client, with a clear

requirement: faithfully match every element of the concept, backed by clean topology. Since the

aircraft appears in both wide and close-up shots, the modeling had to hold up at every distance.

I modeled the entire exterior, as well as the cabin interior that hosts the characters on screen: the

seats, a communication screen, and the two sliding doors on either side of the fuselage.

Built in Maya. This modeling work ties into my modeling work for animation and video game cinematics, continuing what I did for Riot Games on Teamfight Tactics' "Knowledge Is Power."






 
 
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