top of page

Sur Mesure

17 juil.
2 min de lecture

Dernière mise à jour : 3 sept.


PRODUCTION


School

Supinfocom Rubika

Role

Lead Character Modeler & Rigger

Year

2018

Software

Maya, Zbrush, Arnold, Nuke


THE PROJECT


A graduation film made by a team of six at Supinfocom Rubika. A young tailor joins a prestigious

haute couture house where his colleagues are animals: an ant whose many legs sew at astonishing

speed, and an elephant heading the workshop, whose trunk works wonders. Eaten up by

comparison, he builds himself ant legs, then an elephant trunk, before inventing, in one last surge, a

monstrous suit combining every animal attribute to become the ultimate tailor. Each attempt ends in

disaster. In the end, it is by staying true to himself that he sews an extraordinary dress.





MY ROLE


I served as lead character modeler and rigger on the film. I modeled and sculpted the main character

as well as the monstrous suit he invents in the final act, and built the rigs for both. The suit, a

ramshackle assembly of animal attributes designed to collapse on screen, called for a rig capable of

carrying that mechanism. I also set up a full facial rig, a controller system paired with blendshapes.

The real challenge lay in the film's register: achieving extreme cartoon expressions, which led me to

rework the face's topology several times so the mesh could withstand such deformation without

breaking. Beyond that, I modeled several set elements and props, rigging some of them. I also

handled the lighting and compositing of a number of shots, along with the rendering of nearly the

entire film. Modeling, rigging and lighting were done in Maya, sculpting in ZBrush, rendering in

Arnold and compositing in Nuke.This graduation project reflects my character modeling work for animation well, in the same vein as what I did on Plantage Cosmique, another Supinfocom Rubika short film.





 
 
bottom of page