CCL Home
Dernière mise à jour : 4 sept.

PRODUCTION
Studio | Circus (Paris) |
Role | Modeling / Texturing / Lighting / Camera Animation |
Year | 2024 |
Software | Maya / Substance Painter / Photoshop / Arnold |
THE PROJECT
The launch film for CCL Home, the new consumer furnishing line from the CCL brand. The camera
drifts through the rooms of a round house, revealing the furniture, materials, and surfaces in one
fluid move. Its path ends on a vertical crane shot: the house is unveiled from above, then dissolves
into the brand's logo. A fully 3D setting built to embody the domestic world of CCL Home.

MY ROLE
I handled the modeling, texturing, lighting, and camera animation for the entire film, a project
carried end to end. I built the space as a whole: the architecture of the round house, its rooms and
furniture modeled in Maya, then all the materials and surfaces crafted in Substance Painter and
Photoshop. Wood, marble, and textiles all had to ring true. I then lit the scene in Maya and handled
rendering in Arnold, tying the image together and giving it its credibility. Finally, I animated the
camera move that carries the whole film: the glide through the rooms up to the closing vertical
crane shot. The real challenge was time, delivering this complete, convincing 3D environment in a
single week, which called for efficient choices at every stage without compromising on the quality
of the final render. This project reflects my set design work for advertising well, this time carried out solo and under a very tight deadline."